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Shaping the Future of Graphics with NVIDIA Technologies in Unreal Engine 5

Nvidia

Unreal Engine is an open and advanced real-time 3D creation platform. Evolving from its state-of-the-art use in game engines into a multitude of industries, Unreal Engine is an open and advanced real-time 3D creation platform. Balancing quality and performance is done by controlling the game’s internal rendering resolution.

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Written by Enrico D'Angelo Enrico was VP of Product at Activision Publishing running the Free to Play game portfolio and is currently a VP of Product at Roblox. The game was developed by Raven, one of the historical CoD mainline studios, and Activision Shanghai, a local team assembled for the project.

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Godot 3's renderer design explained

Mircosoft Game Dev

Godot uses a considerably different approach to rendering (and rendering abstraction) than other, popular, game engines. Ability to completely reimplement all rendering code if desired, without changing the underlying game. As great as this is, though, only very high-end and high-budget games will really make use of it.

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