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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see This new beta 3 build comes shortly after last week's beta 2 to fix some of the regressions and bugs reported against that release. This update also re-adds UWP templates which we missing in beta 1 and beta 2 due to a temporary buildsystem issue.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see This new beta 5 comes with 4 weeks' worth of bugfixes and enhancements over the previous dev snapshots, as well as some nice new features. You can try it live with the online version of the Godot editor updated for this beta. see recent devblogs on glTF 2.0

Beta 52
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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see Adding to the first beta version from last month ago, we now have even more great features coming in 3.2.4: Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds (new in 3.2.4 beta 2). branch for the upcoming Godot 3.2.4.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see This new beta 4 adds a new round of bugfixes and enhancements over the previous dev snapshots, as well as some nice new features. Additionally, beta 4 adds support for MP3 loading and playback ! Optional GDNative support for HTML5 (new in beta 4).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 1

Mircosoft Game Dev

This first beta build already includes a number of them which have been worked on by core contributors, with notable mentions to: Android App Bundle and subview embedding support. And this is just a first beta, there's more in the works that will be included in future beta builds. Now that we're confident that 3.2.3 Bug reports.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

With this beta 6 build, there are several recently merged changes that will require heavy testing to be stabilized before 3.2.4-stable: In this beta, the dynamic BVH is the default option for both physics and rendering. and included in this beta are: Android App Bundle and subview embedding support. branch, the current stable 3.2

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.3 , after more than 7 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.