Remove Baking Remove Clipping Remove Playtesting Remove Prop
article thumbnail

A day in the life of a narrative designer

Game Global

This is a clip of the Heider-Simmel animation. What are the common technical pitfalls to avoid with regard to font choices, text string composition (especially regarding item names), baked-in text, etc? Playtesting, bug fixing, incorporating or giving feedback, and keeping an ever-watchful eye out for ludo-narrative dissonance.

article thumbnail

Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Content was added at a constant clip: new weapons, new rule-based modes and maps were dropped every month, and new modes came in every quarter with major content beats during Chinese New Year and in the summer (when engagement peaks). The team also experimented with a third person-only melee mode.

Content 52