Dev snapshot: Godot 3.2.4 beta 1
Mircosoft Game Dev
OCTOBER 21, 2020
GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). HTML5: Merged code for web editor prototype ( GH-42790 ). glTF: Use vertex colors by default ( GH-41007 ).
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