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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

The game is currently being ported to Godot 4.0 Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. Export: Fix missing "debug"/"release" export presets feature tags ( GH-71274 ). What's new. NET 6 build (C#, GDScript, GDExtension).

Beta 110
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

The game is currently being ported to Godot 4.0 Follow Kenny Park on Twitter or Mastodon for development updates, and check his website to discover other games and applications. Export: Fix missing “debug”/”release” export presets feature tags ( GH-71274 ). What’s new. Navigation: Tweak NavigationAgent2D defaults ( GH-71250 ).

Beta 84
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Dev snapshot: Godot 3.2.4 beta 1

Mircosoft Game Dev

Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). C#: Official builds now use Mono 6.12.0.102. C#: Re-work solution build output panel ( GH-42547 ).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

This new beta 5 comes with 4 weeks' worth of bugfixes and enhancements over the previous dev snapshots, as well as some nice new features. In particular, this build adds WebXR support for VR games! WebXR support for VR games (new in beta 5). Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). C#: Official builds now use Mono 6.12.0.111. C#: Re-work solution build output panel ( GH-42547 ).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). C#: Official builds now use Mono 6.12.0.111. C#: Re-work solution build output panel ( GH-42547 ).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

This new beta 4 adds a new round of bugfixes and enhancements over the previous dev snapshots, as well as some nice new features. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Input: Add mouse event pass-through support for the game window ( GH-40205 ). a lot of work is also being done on the 3.2

Beta 52