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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Export: Fix missing "debug"/"release" export presets feature tags ( GH-71274 ). Navigation: Fix for navmesh baking when parsing StaticBody colliders ( GH-70904 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET Requires.NET SDK 6.0

Beta 110
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Export: Fix missing “debug”/”release” export presets feature tags ( GH-71274 ). Navigation: Fix for navmesh baking when parsing StaticBody colliders ( GH-70904 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET This release is built from commit 3c9bf4bc2.

Beta 85
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Dev snapshot: Godot 3.2.4 beta 1

Mircosoft Game Dev

Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). The download links for dev snapshots are not featured on the Download page to avoid confusion for new users. C#: Official builds now use Mono 6.12.0.102. CSG: Various bug fixes.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

This new beta 5 comes with 4 weeks' worth of bugfixes and enhancements over the previous dev snapshots, as well as some nice new features. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). see recent devblogs on glTF 2.0

Beta 52
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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). The download links for dev snapshots are not featured on the Download page to avoid confusion for new users. C#: Official builds now use Mono 6.12.0.111. CSG: Various bug fixes.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). The download links for dev snapshots are not featured on the Download page to avoid confusion for new users. C#: Official builds now use Mono 6.12.0.111. CSG: Various bug fixes.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

This new beta 4 adds a new round of bugfixes and enhancements over the previous dev snapshots, as well as some nice new features. Core: Disable decayment of freed Objects to null in debug builds ( GH-41866 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). a lot of work is also being done on the 3.2

Beta 52