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Dev snapshot: Godot 3.2.4 beta 3

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). branch for the upcoming Godot 3.2.4.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 2

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds (new in 3.2.4 GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ).

Beta 52
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Dev snapshot: Godot 3.2.4 beta 1

Mircosoft Game Dev

GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). HTML5: Merged code for web editor prototype ( GH-42790 ). Rendering: Disable lights for objects with baked lighting ( GH-41629 ). GLES2: Various improvements to 2D batching ( GH-42119 ).

Beta 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.3 , after more than 7 months of development! While most development focus is on our upcoming Godot 4.0 x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience.

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Dev snapshot: Godot 3.2.4 beta 5

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). see recent devblogs on glTF 2.0

Beta 52
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

While development keeps going at full speed towards Godot 4.0 (see Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). branch for the upcoming Godot 3.2.4.

Beta 52
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Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

Improved Web editor prototype and AudioWorklet support for multithreaded HTML5 builds. GLES2: Fix glow on devices with only 8 texture slots ( GH-42446 ). GLES2: Use separate texture unit for light_texture ( GH-42538 ). HTML5: Merged code for web editor prototype ( GH-42790 ). Rewritten and greatly improved FBX importer.

Beta 52