Remove Baking Remove Feature Remove Shaders Remove Tile
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ).

Beta 99
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ).

Beta 75
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Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage

Nvidia

Resource streaming and data compression Today’s video games feature extremely detailed interactive environments, requiring the management of enormous assets. On the other hand, parallelizing the traditional data compression algorithms has been challenging, due to fundamental serial assumptions “baked” into their design.

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Release candidate: Godot 3.5 RC 2

Mircosoft Game Dev

is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. seen as small bumps between tiles on a GridMap). A long awaited solution to shader compilation stuttering on OpenGL, courtesy Pedro J.

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Little Racer – 3D Art

The Knights of Unity

Level editor allowing players to create their own tracks is one of the main features. We created 4 UV sets of each car and wrote a shader that swaps them. Every part must be set accordingly to the tiles, that size is 30x30x10. Therefore, we used static, orthographic camera. That allows us to reduce the size of the game.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

support, Bullet as the 3D physics engine, and many other features which are described in depth below. which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, New features of Godot 3.0. GPU particles.

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 With this first Release Candidate , we completely freezes feature development, and comes after a long series of beta builds to fix a number of bugs reported against previous builds (as well as against previous stable branches). The upcoming Godot 3.4

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