Remove Baking Remove Lightmap Remove Polygon Remove Scripting
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. Just set up the probe bounds and do a fast pre-bake of static objects. A year ago, we decided to skip the release of Godot 2.2

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