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The Fast Life and Fiery Death of Vampire Survivors Games.

The Bottom Feeder

Both about game design, and about the indie games biz as a whole. Brotato has a great design. There is a huge variety of character and builds, and they all play really differently. I recently got a lot of people shouting at me when I said there are too many indie games. Time moves quick these days.

Co-op 76
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A Guide to Designing Multiplayer Games

Logic Simplified

The Demand for Multiplayer Games There is a great demand for multiplayer games and it is the tech experts, creative thinkers, and game designers who have made them what they are today. The other aspect is the competitiveness that this category of games brings to the players through leaderboards and rankings.

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Istanbul Gaming Summit 2023

Deconstructor of Fun

So how should publishers think about launching new games right now? Building a brand Cilingir used League of Legends and Genshin Impact as examples of brands that have resonated outside games, and stressed that community-building has never been more important as it lowers your UA cost.

Games 59
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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Kristian Segerstrale : Kristian was a co-founder of Glu mobile, CEO of Playfish acquired by EA, was a seed investor in Supercell, was a senior exec at EA, and now is the CEO of Super Evil Megacorp which will soon release their new MOBA shooter called Catalyst Black ( [link] ). and now is the CEO of Super Evil Megacorp.

Games 52