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The Future of Art & AI in Game Production

iXie gaming

AI-driven tools generate dynamic content, adapt game mechanics, and customize aesthetics, resulting in more engaging gameplay and new storytelling possibilities. Generating Game Content Every video game features countless unique models, animations, sounds, graphics, and more. Producing these assets takes a long time and a lot of money.

AI 52
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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. and I think this balance tuning is intentional. me) or PvP buff but conceptually rather boring Aether (cloak + invisible to laser sensors, attacks cancel it, can be upgraded to only consume mana while moving).

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Warcraft Rumble - the ULTIMATE Deconstruction

Deconstructor of Fun

With Blizzard's expertise in creating compelling end-game content, Warcraft Rumble has the potential to become a major success and influence future game design trends. ? Just in that third screenshot alone there are so many concepts which feel new and confusing. This is great! It’s just too overwhelming.

Mobile 113
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Deconstructing Warcraft Rumble

Deconstructor of Fun

With Blizzard's expertise in creating compelling end-game content, Warcraft Rumble has the potential to become a major success and influence future game design trends. Just in that third screenshot alone there are so many concepts which feel new and confusing. This is great! It’s just too overwhelming.

Mobile 52
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That Lonesome Valley as cowboy coin crusher

Radiator Blog

CONTENT WARNING: This post contains discussion of gay sex acts and some screenshots with obscured pixel art nudity. Balancing the weight of each system was difficult. Back in 2012, John Mix Meyer wrote "Women aren’t vending machines you put kindness coins into until sex falls out" to critique proto-PUA concepts like the friendzone.

Pixel 52
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Zugzwang as a pole dance upward unto heaven

Radiator Blog

CONTENT WARNING 1: I mention a suicide from a century ago. CONTENT WARNING 2: the game is rather explicit, but I've kept the imagery in this post relatively tame, at a semi-NSFW / soft-R rating. Some players may try to guess an NPC's sexual mood based on stereotypes like muscular tops, skinny submissive twink bottoms, etc.

Code 52