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How to Design the Mechanics of Your Board Game

Brand Game Development

Brandon: Not only do you make games, but you’re also formally educated in them. ” What I learned from my education wasn’t just principles of great game design like “risk vs reward” and “narrative storytelling,” but that games are a business like any other.

Mechanics 130
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We Dwell in Possibility as queer gardening simulation

Radiator Blog

There are "sims" like SimCity, which seek to be taken semi-seriously as semi-scientific primers to urban planning for educational use in schools. Do not mind the gap! Without this gap, there is nothing to play. There's something interesting between these two notions of simulation. So should police exist in this garden?