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2021 Predictions #5 Sports Games Race into a Billion Dollar Club

Deconstructor of Fun

This analysis is written by Mladen Dulanovic , Game Lead from Nordeus, and Om Tandon , UX Director at UX Reviewer. Facebook Gaming helps developers and publishers to build, grow, and monetize their games. Sports saw YoY growth of +29% ($880M) , while Racing registered +23% YoY ($331M). Signup for the newsletter.

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2020 Predictions #10: Playbook to reach the Top of Sports Games

Deconstructor of Fun

This analysis is written by UX Reviewer’s Om Tandon and product guy and blog writer Alexandre Macmillan To make sure you don’t miss all the following prediction posts, please do subscribe to the Deconstructor of Fun newsletter. This article in our prediction series will cover the Sports & Racing category.

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

This panel discusses how designers and storytellers can build in empathic elements that can be found and engaged with even when the larger narrative gets delivered out of order. Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX, and art direction and health (mental health awareness).

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Over the past decade, there has been an increase in the examination of personal narrative elements as methods of engagement in teaching and community building, most notably by contributing a level of accessible authenticity. His latest book is Gaming SEL: Games as Transformational to Social and Emotional Learning (bit.ly/GamingSEL).

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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

Over the past decade, there has been an increase in the examination of personal narrative elements as methods of engagement in teaching and community building, most notably by contributing a level of accessible authenticity. His latest book is Gaming SEL: Games as Transformational to Social and Emotional Learning (bit.ly/GamingSEL).

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

For years, companies like Blizzard Entertainment have been building components of what now makes up the metaverse, offering immersive, communal experiences through their massively multiplayer online games. In contrast, Apple, whose forthcoming VR products aim to prioritize UX, was commended. It’s a very different user experience.”

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2022 Review & 2023 Predictions for Blockchain Games

Deconstructor of Fun

I don’t expect a scenario like this to happen anytime soon, since the UX issues with the blockchain technology are still not resolved. However, we may see that technology being used under the hood without being mentioned once the current UX problems are solved.

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