Remove Cinematics Remove Debug Remove Ray Tracing Remove Render
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Implementing Path Tracing in ‘Justice’: An Interview with Dinggen Zhan of NetEase

Nvidia

NVIDIA RTX Path Tracing is the ultimate solution for ray tracing. The rendering pipeline of Justice is built on physically based rendering (PBR). Realistic physical illumination is naturally implemented with path tracing, which improves visual appeal and reduces defects.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

It sits between the game and render API, and abstracts the SDK-specific API calls into an easy-to-use Streamline framework. Streamline’s plug-and-play framework sits between the game and render API. This scene highlights ray tracing, global illumination, ambient occlusion, and ray traced shadows, enabled through KickStart SDK.