Remove Cinematics Remove Game Designer Remove Media Remove Point and Click
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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

Do not bother with design. Don't apply design patterns or encapsulation for the sake of it. If you are planning to make the code cleaner at some point, it has to be because it gets difficult to work with it. A common excuse for this is teamwork and many programmers working on a game. It has to click and show your idea.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

This made it a great fit for cartoons with an adorable style and simple geometry exemplified in Western cartoon media with The Powerpuff Girls and My Little Pony. For a 2D game, animated cinematics can significantly help with storytelling in the main campaign. Special effect from clicking on and dragging the Hot Cocoa Cookie.

Baking 52
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Friday Questions #3

Grumpy Gamer

I had worked at Lucasfilm for 8 years and learned a lot, not just about game design and programming, but also marketing, PR, and production and I felt like I needed to try it all for myself. I also had the idea of making adventure games for kids. I floated it by Lucasfilm Games and they weren't interested.

Puzzle 52