Dev snapshot: Godot 4.0 beta 4
Mircosoft Game Dev
NOVEMBER 4, 2022
You can check out a demo on itch.io , and follow Bram on YouTube and Twitter for updates and free video tutorials. 2D: Make TileMap terrain painting not change neighbors centers bits ( GH-67390 ). Physics: Optimized support function for large meshes ( GH-64382 ). What's new. Core: Make some Image methods static ( GH-63332 ).
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