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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

This integration can further be used to create more in-depth interactions to a VCS like viewing file diffs right in the editor, committing code with a simple click, resetting to a previous state almost instantly without leaving the Godot editor. How does it look like? The feature adds two classes to Godot, both inheriting AudioStream.

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Not at all silent Kevin Smith

Filmustage

It may seem like nothing happens in the film, but in fact, the whole point and coolness of the film is hidden in the dialogue and character interactions. This clip is just hilarious and you gotta watch it! They are well-educated, but unemployed. is a sincere declaration of love for pop culture and freedom.

Film 52
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Logjam as mourning wood

Radiator Blog

As with my previous gay games, the controls are simple: you move the mouse up to raise the axe, and then move the mouse down (or click) to chop, and that's pretty much it. Here I use a classic gamey-style back-and-forth aiming meter where you have to click at the right time, yet there's a delay between your input and the end of the animation.