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Pokémon Scarlet and Violet launch is the second-biggest in franchise history

Game Daily

However, where nearly every reviewer praised Scarlet and Violet’s open-world design, just as universal were complaints of poor performance, framerate issues, and graphical hiccups. “I can excuse bad graphics once, but how many times can you excuse it in a series before you have to stop giving the developer passes?

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Godot's 2D engine gets several improvements for upcoming 4.0

Mircosoft Game Dev

Additionally, all 2D shadows and light textures use a single atlas, resulting in improved performance. the new CanvasTexture texture type has been introduced. x is that, several times, sprites are separated in many nodes in order to be animated or assembled. 2D Masking / Clipping. Improved 2D materials. For Godot 4.0,

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