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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

We also have adopted some UX tips from Unreal Engine 4 for the initialisation of a VCS in a new project, however since Unreal Engine uses an external editor for C++ code by default, we found ourselves looking at something similar to what we already have in Visual Studio/Visual Studio Code. Demo clips of the progress so far.

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2021 Predictions #5 Sports Games Race into a Billion Dollar Club

Deconstructor of Fun

This analysis is written by Mladen Dulanovic , Game Lead from Nordeus, and Om Tandon , UX Director at UX Reviewer. Tennis Clash’s rich production & art quality, simple and fast-paced core gameplay mechanics, combined with world-class art, UX/UI, and pleasing on the eye graphics make it a pure joy to indulge in.

Racing 52
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GSoC 2019 progress report #3

Mircosoft Game Dev

Port connection swapping was also added as a minor UX improvement. Then there are in-graph editable nodes , which provide a simple yet powerful UX improvement to the Visual Script. The class has options for looping and shuffling the clips, and can take up to 64 clips. How to use the feature.