Remove companies super-evil-megacorp
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Bazooka Tango is refitting an older game for a Web3 relaunch

Game Daily

Now the game has been acquired by a company called Bazooka Tango, which plans to “breathe new life” into the game, by giving it a Web3 kink. “Startups are hard, and game industry financing can be really fickle,” says Daly, whose previous work includes co-founding mobile gaming company Super Evil MegaCorp (Vainglory).

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The Mobile Games Industry In the Year 2023

Deconstructor of Fun

Join one of the few powerful game companies taking over mobile. While the platforms’ value offering has significantly decreased game companies who account for 70% of app store revenues continue to pay the same percentage. A big win for companies like Xsolla. These companies aren't dead. Exit mobile. Discovery is dead.

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A race to the bottom on creator royalties?

Deconstructor of Fun

The things we do for volume… This is certainly just a short term action from a company with one of the heaviest war chests that can survive with no revenue for a long time in exchange for having volume. It would be unrealistic to claim this is going to be the way every marketplace and project is going to adopt. Gaming Roundup ???????

Racing 52
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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

What are the biggest challenges and mistakes made by early stage companies when first attempting to scale? Why not ask some of the people who were there as founders, investors, and key executives at those very companies? We'll also talk about kind of this difference between creative versus data driven companies.

Games 52