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8 Reasons You Shouldn’t Make Board Games Alone

Brand Game Development

Why board game publishing companies do things that seem weird from the outside? More and more, game developers are starting to co-publish, working in larger teams and getting more than one brand name on a box. What’s all that about and what does this have to do with working alone versus working in a team? Simple as that.

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The 2020 Holiday Shopping Guide for Board Game Lovers

Brand Game Development

‘Tis the season of being grateful and thankful…for holiday shopping guides. This is a holiday shopper’s guide to all things Board Games. It’s so big that we’ve split it up into different sections to make it easier for you to navigate. Nothing shows up twice and all items can be found on Amazon or Etsy. Need help on your board game?

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How Archero Shot to the Top, and How You Can Do Better

Deconstructor of Fun

This post is sponsored by Lab Cave , a Mobile Growth Company that provides App Store Optimization and Mediation services for mobile Apps and Games. The game has been able to amass ~$35M+ in IAP revenues alone over a short period of 3 months, while enjoying its time in the top grossing charts sun. And for good reason.

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2020 Predictions #2: What Happens When the Hypercasual Party Ends?

Deconstructor of Fun

To make sure you don’t miss all the following prediction posts, please do subscribe to the Deconstructor of Fun infrequent, but powerful newsletter. Unless otherwise specified, all the data has been provided by the wonderful services of App Annie and analysed by the author(s). Please take the numbers presented with a giant grain of salt.