Dev snapshot: Godot 4.0 beta 5
Mircosoft Game Dev
NOVEMBER 16, 2022
Rendering: Add optional UV2 logic for lightmapping to primitive shapes ( GH-67975 ). Rendering: Add texture reading code to OpenGL3 renderer for web and mobile ( GH-68138 ). Windows: Add console wrapper app to handle console i/o redirection on Windows ( GH-67434 ). Web: Fix viewport auto-resize on Web ( GH-68406 ).
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