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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

More and more South-Korean indie game developers take aim at the PC and console market. We are planning to release two more games in the Unstoppable universe, and port the trilogy to console. One significant factor for us to focus our efforts on Steam is the saturation and intense competition within the domestic mobile game market.

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Build a Lucrative Career in the Gaming Industry

iXie gaming

Video games on various platforms like Gameboys, consoles, personal computers, and mobile phones being mere sources of entertainment are now officially a matter of the past. Game Tester What you’ll do: Test the features of the game, identify glitches and bugs on various platforms like mobile phones, consoles and PCs.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity is considered the best solution for mobile game development. Unity is the best option for indie developers and mobile game projects. Luckily both engines offer asset stores that allow users to download free and paid props, shading, textures, and many more. Perfect for mobile and small game development. No problem!

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Making Call of Duty free Back when CoDO was conceived, consoles didn’t officially exist in China, AAA Mobile gaming was not yet a ‘thing’ and PC gaming mostly happened at Internet Cafes, where gamers paid to sit in front of computers to play, watch videos, eat, smoke and chat. There was no concept of events or free/ earnable content.

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“True Ownership” - The Game Economy Trilemma

Deconstructor of Fun

Stable Asset Price Floor $60, now quickly becoming $70 is the widely cited price for a console game. One is the average ARPU LTV for mobile F2P is close - $87 in 2022 ( Statista ). Also because it is effectively propped up by a huge number of unregulated online casinos with no age limit or oversight and assets are traded to be gambled.

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