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Elevate Game Content Creation and Collaboration with NVIDIA Omniverse

Nvidia

USD is the foundation for Omniverse — the open-source 3D scene description is easily extensible, originally developed to simplify content creation and facilitate frictionless interchange of assets between disparate software tools. Omniverse Connect opens the portals that allow content creation tools to connect to the Omniverse platform.

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Advanced API Performance: CPUs

Nvidia

Resource allocation and destruction Creating and destroying buffers, textures, and shaders is fundamental to efficient computer graphics. Free threaded resource creation may also be a natural fit for async copy queue uploads, which would enable completely free threaded data uploads to vidmem for newly allocated resources.

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How Generative AI is Changing the Gaming Landscape

iXie gaming

As the name suggests, generative artificial intelligence is a type of AI technology that can generate different types of content. This content may include synthetic data, audio, video, text, and imagery. Generative AI models can produce high-quality content depending on the data they were trained on.

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Practical Tips for Optimizing Ray Tracing

Nvidia

To achieve high efficiency with ray tracing, you must build a pipeline that scales well at every stage. This starts from mesh instance selection and their data. To achieve high efficiency with ray tracing, you must build a pipeline that scales well at every stage. Instance data generation.

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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

Developers can apply now for access to RTX Direct Illumination (RTXDI), the latest advancement in real-time ray tracing. REAL TIME RAY TRACING MADE EASIER RTX Direct Illumination (RTXDI) Imagine adding millions of dynamic lights to your game environments without worrying about performance or resource constraints.

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Flexible and Powerful Ray Tracing with NVIDIA OptiX 8

Nvidia

NVIDIA OptiX is a powerful and flexible ray-tracing framework, In the realm of computer graphics, achieving photorealistic visuals has been a long-sought goal. NVIDIA OptiX is a powerful and flexible ray-tracing framework, enabling you to harness the potential of ray tracing. Rendered with Chaos V-Ray.

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Unlocking GPU Intrinsics in HLSL

Nvidia

For example, a shader can use warp shuffle instructions to exchange data between threads in a warp without going through shared memory, which is especially valuable in pixel shaders where there is no shared memory. Updated from the original 2016 post to add information about new intrinsics and cross-vendor APIs in DirectX and Vulkan.

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