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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

Whereas if 90% of the people in a bar were women, the idea is that the environment is more appealing than the actual content. Robin had an idea for an educational game and needed a graphics and UX designer, which Lucia happened to be. “It She talked to me about the education system in Denmark, suggesting future opportunities.

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Creating an engaging & fun digital experience for kids – Case Study

Logic Simplified

Educational. UI, UX Artist - 1. Award-winning educational gaming website offers 1000+ learning activities for kids in grades K to 5, both educational and interactive. Award-winning educational gaming website offers 1000+ learning activities for kids in grades K to 5, both educational and interactive.

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Video game mechanics: A Beginner’s Guide

Logic Simplified

Work closely with User Experience (UX) and User Interface (UI) designers to improve the player interface. By incorporating rewards into your game, like virtual items, in-game currency or access to premium content, you can encourage players to complete the given tasks, thus increasing their motivation.

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

She is the co-author of the book, Serious Games: Games That Educate, Train, and Inform, and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing.

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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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Godot core budget meeting report #1

Mircosoft Game Dev

We also discussed a proposal to further clean up the documentation and clearly separate more game-specific tutorials, as well as having a clearer way to link to content generated by our community. Hiring a generalist contributor for editor UX and web dev. As always, our goal with hires is that they need to be cash-flow positive.

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