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How to become a 3D visualization artist | Architecture visualization

CG Spectrum

The end results, known as renders, are photo-real content that, depending on their intended audience and medium, can be viewed in either 2D (still images) or 3D (walkthrough animations and virtual tours). Modeling, texturing, and lighting additional assets (furniture, props, decor, etc.) using 3D software.

Render 97
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Exploring the art of documentary filmmaking

Filmustage

Despite dealing with factual content, documentaries use artistic storytelling techniques, including narrative structures, visual aesthetics, and sound design, to bring the story alive. Filmmakers must ensure their story is both educational and entertaining. Creative storytelling ? Visual artistry ? :

Art 52
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The Top VFX, CGI & Special Effects Schools

Game Designing

Today, the most successful films and series leverage special effects to engage audiences and enhance their entertainment quotient. Digital Special Effects Digital special effects rely on computers to create amazing, entertaining visuals that support realism or showcase fantastical characters and environments.

Film 52
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“True Ownership” - The Game Economy Trilemma

Deconstructor of Fun

Indeed that’s the expectation for almost any game, that the majority of players can participate and experience most of the content (at least in theory). This is especially true for games where progression is content-based like Single Player narrative games and compounded even worse by designing a market where it is automatically oversupplied.

Asset 64
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What is AI art and how will it impact artists?

CG Spectrum

Midjourney Using a combination of machine learning and generative art techniques, Midjourney AI Digital Art System produces content based on user input, including an initial uploaded image as their starting point. 3D modelers digitally build, sculpt, and detail 3D characters, props, vehicles, and sets using computer software and a tablet.

Art 73
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Back in the world of environmental concepts, another of our artists, Ila, took on a concept from our ever-growing list of items and props. Next up in the realm of items and props are the Kotakayan weapon concepts pictured below that were created by our super talented Concept Artist, James. 3D Character Design. Level Design.

Dev 52
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Deathloop deconstruction / design thoughts

Radiator Blog

They're small little bottles that blend-in with junk prop set dressing from a distance. Or at worst, they are leftover consequences of the design and they had to fudge some random content for it. Meanwhile, Aleksis is an entertaining character with a big complicated party setpiece that invokes past Arkane games and the game marketing.