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The joys of the anti-farm sim: "Before the Green Moon" by turnfollow

Radiator Blog

Before The Green Moon (on Itch and Steam ) is a post-apocalyptic indie Harvest Moon / Stardew Valley / Animal Crossing inspired farm life sim about scraping by, in a decaying rural truckstop town with bored depressed locals you gradually befriend (or ignore). But the game doesn't tutorialize this or dispatch an NPC to spell it out.

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A day in the life of a narrative designer

Game Global

We must understand (and preferably help create and document) the game as a whole: from core mechanics to level design to cinematics, and everything in between. How can I get this NPC to convey a specific emotion if I don’t have that specific animation in my toolbox? How should I space out my content to create the pacing I want?

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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. me) or PvP buff but conceptually rather boring Aether (cloak + invisible to laser sensors, attacks cancel it, can be upgraded to only consume mana while moving).

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That Lonesome Valley as cowboy coin crusher

Radiator Blog

CONTENT WARNING: This post contains discussion of gay sex acts and some screenshots with obscured pixel art nudity. The romantic interest Bud is a local ranchhand assigned as a guide. In this situation, the NPC knows what you're here for and he wants it too, even if you kinda hate each other. It'll take about 30 minutes.

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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

If you've been keeping up with our dev blogs already, you know that they're pretty hefty when it comes to content. Well, we've been carefully and strategically saving some of our best content in anticipation of finally launching the official Kristala Patreon campaign. Why, you might ask? BUT WAIT, THERE'S MORE!

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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

As mentioned above, you can get additional details on each of these individual pieces (and the roles they play in the Kristala demo) by joining our new Patreon campaign, where we regularly share a ton of behind-the-scenes tidbits and exclusive content.

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Zugzwang as a pole dance upward unto heaven

Radiator Blog

CONTENT WARNING 1: I mention a suicide from a century ago. CONTENT WARNING 2: the game is rather explicit, but I've kept the imagery in this post relatively tame, at a semi-NSFW / soft-R rating. Some players may try to guess an NPC's sexual mood based on stereotypes like muscular tops, skinny submissive twink bottoms, etc.

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