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Top Unreal Game Development Companies in 2024

Logic Simplified

Look for companies that offer full-cycle game development services, that cover everything from art, animation, VR/AR/XR-based development, right up to game testing. From strategy development, content creation, coding to testing, the development process reflects on the successful delivery of the game. Is it well-defined?

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Playing both sides: How senior marketing leaders can ensure they build winning gaming teams

Game Daily

Instead, I want to explore the role of a gaming CMO in setting teams up for success and the risk that some leaders may actually be incentivising a race to the bottom. Gaming UA teams are primarily, if not entirely, focused on optimization.

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2022 Predictions #1 The King is back, Merge overheats and Hypercasuals falter

Deconstructor of Fun

Summarizing an entire year of mobile gaming while providing predictions for what is going to happen next is a challenge that we at Deconstructor of Fun undertake every year. An essential data platform for all mobile gaming studios. The Macro-Level View As we know, 2020 was a year of unprecedented growth for mobile games.

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

In order to achieve that goal, the game had to overcome two major challenges: it had to be free-to-play and it had to appeal to the Chinese audience. Given the lack of copyright enforcement, all western games were pirated, making premium games a losing proposition.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity is considered the best solution for mobile game development. Unity is the best option for indie developers and mobile game projects. In this article, you can take a quick look at some of the highly-rated and compelling games created with Unity. Additionally, UE is good for prototyping.

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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

The two graphs below show that competition for supremacy of Mid-Core in the Western audience is a tight race between Supercell and FunPlus. The only true bright spot was Art of War , which despite prototype level production quality has scaled up to over 5M in net revenue a month with no stop in sight! Then Yu-Gi-Oh came along.

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