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Top Unreal Game Development Companies in 2024

Logic Simplified

From strategy development, content creation, coding to testing, the development process reflects on the successful delivery of the game. Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc. Is it well-defined? GDD is updated regularly.

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Playing both sides: How senior marketing leaders can ensure they build winning gaming teams

Game Daily

Instead, I want to explore the role of a gaming CMO in setting teams up for success and the risk that some leaders may actually be incentivising a race to the bottom. A combination of Creative Prototyping with a robust Creative Success Framework could unlock opportunities to do just that Do your teams have the right objectives?

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity is considered the best solution for mobile game development. Unity is the best option for indie developers and mobile game projects. The game puts players in charge of the space program for the alien race known as the Kerbals. Perfect for mobile and small game development. Additionally, UE is good for prototyping.

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2022 Predictions #1 The King is back, Merge overheats and Hypercasuals falter

Deconstructor of Fun

Summarizing an entire year of mobile gaming while providing predictions for what is going to happen next is a challenge that we at Deconstructor of Fun undertake every year. An essential data platform for all mobile gaming studios. The Macro-Level View As we know, 2020 was a year of unprecedented growth for mobile games.

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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Making Call of Duty free Back when CoDO was conceived, consoles didn’t officially exist in China, AAA Mobile gaming was not yet a ‘thing’ and PC gaming mostly happened at Internet Cafes, where gamers paid to sit in front of computers to play, watch videos, eat, smoke and chat.

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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

The two graphs below show that competition for supremacy of Mid-Core in the Western audience is a tight race between Supercell and FunPlus. This makes the genre second largest on mobile in (outside key Asian markets) after Puzzle games. It grew the market and became bigger than Hearthstone on mobile. Then Yu-Gi-Oh came along.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

As a pioneer in the field, Silkin reminisces about the time when VR was essentially a prototype cluttered with wires and bulky headsets. This could mean creating VR experiences that can be enjoyed by people with mobility issues, or developing AR applications that are useful for people with visual impairments.”