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How Milestone turbocharged the ‘Hot Wheels Unleashed’ franchise with Amazon GameLift

AWS Games

When game developer and publisher Milestone released a third-person racing game based on Mattel’s Hot Wheels toy line, “Hot Wheels Unleashed,” in September 2021, it quickly gained a dedicated following. The game sold more than one million copies in less than three months, making it Milestone’s fastest-selling title ever.

Racing 107
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Bucking the Recession in Mobile Gaming

Deconstructor of Fun

and Deconstructor of Fun’s latest collaborative report, we dive deep into a comprehensive analysis of the mobile gaming sector and which genres are defying the economic slowdown. Nevertheless, mobile gaming represents a whopping 61% of all games revenue , a number that would be even larger should we account for all the in-app-ad revenue.

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Calling on Xbox Game Pass Profitability

Deconstructor of Fun

This week, we take a look at Phil Spencer’s announcements about Xbox Game Pass, and Eric breaks down some of the company’s claims. Game Pass as an overall part of our content and services revenue is probably 15 percent,” says Spencer. “I We’re seeing incredible growth on PC. PC looks like an obvious growth area for Microsoft.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

If you’ve ever wondered what the best game engine is, we invite you to figure it out with us. Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. Having been the market leaders for years, these two are the main candidates for the title of the best game engine. What is Unity?

Engine 52
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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

This analysis is written by my friend, Buğrahan Göker who focused on 4X games, and Yours Truly. Our 2021 predictions have been sponsored by Facebook Gaming. Facebook Gaming helps developers and publishers to build, grow, and monetize their games. Strategy games also represent nearly a half of all Mid-Core revenues.

Mobile 52
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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Written by Enrico D'Angelo Enrico was VP of Product at Activision Publishing running the Free to Play game portfolio and is currently a VP of Product at Roblox. The game was developed by Raven, one of the historical CoD mainline studios, and Activision Shanghai, a local team assembled for the project.

Content 52