Remove Data Remove Debug Remove Point and Click Remove Terrain
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Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities

Cocos

Engine • Added DebugView at runtime UI control rendering debugging function. See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. x users upgrade. Skip rendering when the UI element Opacity is 0.

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GSoC 2020 - Progress report #1

Mircosoft Game Dev

The game calls that callable at each profiler tick (performance profiler's tick in this case) and sends the returned data to the editor together with the data of predefined monitors. Godot can debug multiple instances of the game concurrently so we need multiple instances of the profiler.

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