article thumbnail

Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. Unity is globally recognized for its premium-quality, next-level visual effects. Seamless Debugging Debugging is a crucial part of mobile game development.

article thumbnail

Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Rendering: Add soft shadows to the CPU lightmapper ( GH-50184 ). Rendering: Add soft shadows to the CPU lightmapper ( GH-50184 ). Crypto: Add HMACContext ( GH-48869 ).

Beta 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Rendering: Add soft shadows to the CPU lightmapper ( GH-50184 ). Rendering: Import option to split vertex buffer stream in positions and attributes ( GH-46574 ).

Beta 52
article thumbnail

Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

Rendering: Rooms and portals-based occlusion culling ( GH-46130 ). Rendering: Fixes depth sorting of meshes with transparent textures ( GH-50721 ). Rendering: Add soft shadows to the CPU lightmapper ( GH-50184 ). Rendering: Import option to split vertex buffer stream in positions and attributes ( GH-46574 ).

Beta 52
article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

in January 2020, we switched the development focus towards the upcoming Godot 4.0 , which is a major, compatibility-breaking rewrite of the engine's core and rendering. Dynamic BVH for rendering and GodotPhysics. Raise errors when accessing deleted objects in debug. Rendering: Unified 2D batching. New CPU lightmapper.

article thumbnail

Godot reaches 2.1 stable!

Mircosoft Game Dev

Godot now supports live script reloading! Simply save your script and it will be updated in the running game. If you are running your game on an external device ( e.g. Android), and using "Deploy with Remote Debug", live script reloading will magically happen in there too. Remote scene inspector.

Asset 52
article thumbnail

Using Unreal Engine for AR and VR Development

Logic Simplified

Motion Capture (2D, 3D, LiveLink) Real-time Rendering One of the standout Unreal Engine features is its support for real-time rendering. Additionally, the engine boasts advanced graphics and physics systems, essential for crafting realistic and visually striking AR and VR experiences. Vertical Plane Detection ARKit 3.0

Engine 56