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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Theme: Various improvements to the Theme API ( GH-49487 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Theme: Various improvements to the Theme API ( GH-49487 ). beta 2 and beta 3.

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Theme: Add support for partial custom editor themes ( GH-51648 ). beta 3 and beta 4.

Beta 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). Crypto: Add HMACContext ( GH-48869 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ). Theme: Add support for partial custom editor themes ( GH-51648 ).

Beta 52
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. Auto-tiling in tile maps. Visual Scripting. Auto-tiling in tile maps.

Render 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). Crypto: Add HMACContext ( GH-48869 ).

Mesh 52