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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

Beta 10 will be the last dev snapshot of the year 2022, as a lot of our contributors will no doubt be slowing down for the end of year celebrations and some quality family time. Thank you for being an integral part of the dev process with your rigorous testing and timely reports! This release is built from commit d0398f62f.

Beta 101
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Editor: Improve tile editor selection appearance ( GH-60892 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET Core: Handle corner cases for curve baking ( GH-69726 ). Requires.NET SDK 6.0

Beta 99
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Dev snapshot: Godot 4.0 beta 10

Mircosoft Game Dev

Beta 10 will be the last dev snapshot of the year 2022, as a lot of our contributors will no doubt be slowing down for the end of year celebrations and some quality family time. Thank you for being an integral part of the dev process with your rigorous testing and timely reports! This release is built from commit d0398f62f.

Beta 78
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Editor: Improve tile editor selection appearance ( GH-60892 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET Core: Handle corner cases for curve baking ( GH-69726 ). Requires.NET SDK 6.0

Beta 75
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Creating the Perfect Board Game Scoring System (Tasty Humans Pt. 2)

Brand Game Development

I decided that the basic gameplay was going to involve filling up a grid with tiles. What determines how well that player did given a grid is filled with different tiles? It was clear that it would have something to do with pattern-building and positioning tiles in specific arrangements. Scoring on a Full Stomach. So What Next?

Tile 130
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5 Games to Make You a Better Board Game Dev for $64.63

Brand Game Development

This is a neat way to introduce brand new board game devs to odd concepts like modular boards – that is, boards that do not have the same form every time you play. Carcassonne is a classic tile-laying game where you and your opponent take turns building the French countryside with cities, roads, cloisters, and fields.

Dev 130
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Dev snapshot: Godot 3.2.4 beta 4

Mircosoft Game Dev

see recent devblogs on GDScript typed instructions , Complex Text Layout , Tiles editor , documentation , and 2D rendering improvements !), This new beta 4 adds a new round of bugfixes and enhancements over the previous dev snapshots, as well as some nice new features. While development keeps going at full speed towards Godot 4.0 (see

Beta 52