Godot 3.0 is out and ready for the big leagues
Mircosoft Game Dev
JANUARY 29, 2018
After more than 18 months of development, all Godot Engine contributors are proud to present our biggest release so far, Godot 3.0! Auto-tiling in tile maps. No lightmaps or anything of the sort are required, providing a very quick and efficient workflow. It was mostly developed by karroffel , and it's truly amazing.
Let's personalize your content