Sat.Mar 19, 2022

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D2 log 057 – Tiles, pt.2

Catnip Games

The new tileset is coming together nicely. I made a “master sheet” with all the tiles to keep things organized. I implemented a new material system for tiles. In addition to the visible texture, each tile had a lower resolution bitmap which defined the material at a given spot. This was used for special FX like bullet impacts that vary based on the ground material they hit.

Tile 52