Sat.Dec 26, 2020 - Fri.Jan 01, 2021

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Godot 2020 Year in Review video

Mircosoft Game Dev

While 2020 was a difficult year for most of us, it's been a great year for Godot development! A lot of new features were implemented for both 4.0 and 3.2.x, from Vulkan rendering to HTML5 export improvements. Many long-requested features are now available in the master branch, such as support for right-to-left typesetting and complex scripts (which are required to display text in Arabic, Hebrew, …).

Editing 52
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PlayCrafting Student Spotlight Update

Game Design Aspect

It was a delight to hear from my former game writing students at PlayCrafting. They attended the one-night Game Writing Portfolio Workout sessions or the multi-week intensive Game Writing Primer course. Here are some highlights! Kyle Erf made a career switch. He is now Director of Technology at Moving Pieces Interactive , makers of Dodo Peak , available on Apple Arcade and Nintendo Switch.

Writing 52
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Lego Report 1

Grumpy Gamer

The lego kit is packaged in four different boxes that need to be completed in order. I was relived to see this. It keeps the 9000+ piece set from being completely overwhelming. The pieces come in numbered bags and each step of the instructions tell you what bag you'll need. Wish me luck.

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Lego Report 3

Grumpy Gamer

I didn't get as much done today as I wanted due to having to "work". I put "work" in quotes because I make games and is that really work? My college adviser didn't think it was. I'm also assuming, much like Ikea furniture, it's ok to have left over parts. I'm sure the builders of the ancient coliseum had this same issue. A couple of left over 10 ton blocks.

Games 40
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Lego Report 2

Grumpy Gamer

Almost done. Much like making a game, it's just polish from here on out.

Games 52
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Complex text layouts progress report #3

Mircosoft Game Dev

Introduction. This is the third part of my work on Complex Text Layouts for Godot 4.0. See godot-proposals#1180 , godot-proposals#1181 , godot-proposals#1182 , and godot-proposals#1183 on GitHub for detailed information on CTL proposals and feedback. See also the previous progress report for UI mirroring details and the first part for the TextServer API implementation details.

Data 52