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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Silkin’s professional trajectory mirrors the industry’s evolution, reflecting the rapidly changing landscape of VR and AR technology. As a pioneer in the field, Silkin reminisces about the time when VR was essentially a prototype cluttered with wires and bulky headsets.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Thanks to groundbreaking technology advancements, developers can now take advantage of cutting-edge software and game engines which enable them to create fantasy worlds in video games. Launched in 2005 by Unity Technologies, the game engine was initially designed uniquely for OS X games. Additionally, UE is good for prototyping.

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2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

This is done through in-depth research, insights, and case studies as well as innovative marketing solutions and education materials. The two graphs below show that competition for supremacy of Mid-Core in the Western audience is a tight race between Supercell and FunPlus. Card Battlers used to be a sub-genre led by Hearthstone.

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