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Autonomous AI Outraces Gran Turismo World Champs

Nvidia

The autonomous AI racing agent, known as Gran Turismo Sophy (GT Sophy), recently beat the world’s best drivers in GT Sport. Racing AI, however, poses more complicated inference needs with innumerable variables from different cars, tracks, drivers, weather, and opponents. the developers behind GT Sport.

AI 52
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Upcoming Panel at SXSW Online 2021

Game Design Aspect

She is the co-author of the book, Serious Games: Games That Educate, Train, and Inform, and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. She is currently evolving stories through world building and designing narrative and cinematic concepts in tiltbrush.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Silkin’s professional trajectory mirrors the industry’s evolution, reflecting the rapidly changing landscape of VR and AR technology. Despite the setback, the industry is experiencing a resurgence, spurred on by technology giants such as Apple entering the arena.

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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3D Art Styles For Games

Moonmana

Games developed with the fantasy realism art style often involve aliens, races, and creatures that aren’t “real” yet are depicted realistically within the game world. The cartoony art style is applied in the development of puzzles, educational, adventure, and hyper-casual online games. 3D Art Forms Software And Technologies.

Art 52
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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

She is the co-author of Serious Games: Games That Educate, Train, and Inform and was a contributor to Secrets of the Game Business, Writing For Video Game Genres, and Professional Techniques for Videogame Writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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How Star Wars changed the cinematography

Filmustage

Filmustage does not aim to educate, but to gather a close-knit film community around us. Nevertheless, special effects technologies that could simulate outer space have been around for a long time: they include miniature, matte painting and keying. We can be wrong about certain statements - and that is fine. Did he succeed in it?

Film 52