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Game Art Studio: The Future of Game Development?

iXie gaming

They often create highly detailed models for characters and other objects, which can take hours or even days to render into the game world. What do Game Art Studios do? Casual Mobile Art. Game art studios have been around for decades, but the industry has recently seen an explosion of casual mobile games.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

Cookie Run is has some imporessive traction in the Western markets, which may potentially turn this game into a proper worldwide hit. The card-battling RPG genre was one of the first in mobile games that enjoyed success at scale and popularity around the world.

Baking 52
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2020 Predictions #8: What do the Kardashians and Casino Publishers Have in Common… CA$H!

Deconstructor of Fun

This analysis is written by Abhimanyu Kumar with special contributions from UX Reviewer ’s Om Tandon and Brett Nowak , CEO of Liquid & Grit. Expect more acquisitions, new game releases and revenue diversification efforts (also outside mobile games) from Playtika, as it prepares to bulk up before an imminent 2020 IPO.

Mobile 52
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The 7 Steps to Successfully Greenlight a Game with an IP

Deconstructor of Fun

Prior to Knock Knock, Andrew was Head of Business Operations at TinyCo where he built, launched, and operated games like Family Guy: The Quest for Stuff, MARVEL Avengers Academy, and Harry Potter: Hogwarts Mystery. Beyond study and instrumentation, there is instinct.” - Annorax* Creating a new F2P mobile game is riskier than it’s ever been.

Fantasy 52
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2020 Predictions #2: What Happens When the Hypercasual Party Ends?

Deconstructor of Fun

Here are the three things you need to know about ironSource: #1: They’re developing the most robust, data-driven growth engine for mobile games. #2: The State of Arcade Games While the Arcade genre only accounts for 7.5% In fact, Arcade games alone make up for ~45% of 2019’s total download volume across all mobile gaming genres.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

An essential data platform for all mobile gaming studios. This is because we don’t want to reduce the actionability of the data with games that succeed massively in what can be described as closed domestic markets. A true masterpiece of an ad rivaling launch trailers from AAA games. Access all previous predictions here.

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The Economy of the Metaverse | Interview with Epic CEO Tim Sweeney

Deconstructor of Fun

It’s a warning from history and, I think, the really critical thing is, as developers are making decisions about what platform to support… basically what kind of game you’re building, and what you’re building it for? And so when there’s a really bad user experience or UI screen in a Google product, you know it’s intentional, right?