Remove Games Remove Mesh Remove Point and Click Remove Simulation
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Cocos Creator 3.8.5 forum version

Cocos

Crashes on Android from repeated game entry/exit. Incorrect mesh instanced attribute handling for INT type attributes. Enhanced scene view selection logic for prefabs: First click selects the prefab root node. Subsequent clicks prioritize the target point and gradually select upward.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). x point releases (which we are now intending to do more often, allowing several releases per year). Additionally, Godot 4.0

AAA 145
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Cocos Creator 3.8.5 forum version [12.04]

Cocos

PR Fixed an error in Taobao Mini Games’ sound-loading test case introduced in version 3.8.5-beta0. PR Fixed a module loading issue in Taobao Mini Games during startup, introduced in version 3.8.5-beta0. Fixed a bug where preview clicks in the editor were misaligned when the window scaling was not set to 1.

Bug 52
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Alaskan Road Truckers Won’t Launch: How to Fix It Quick

Game Errors

Interesting fact about the Alaskan Road Truckers not launching : Did you know that many simulation games, like Alaskan Road Truckers, often face launch issues right after major updates? Corrupt Game Files: Corrupted files can block the game from launching. Closing unnecessary software can free up resources for the game.

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Webinar: Top 11 Questions from “Ray Tracing with Unity’s High Definition Render Pipeline”

Nvidia

The recent webinar shares how to use Unity’s High Definition Render Pipeline (HDRP) wizard to enable ray-tracing in your Unity project with just a few clicks. The recent webinar shares how to use Unity’s High Definition Render Pipeline (HDRP) wizard to enable ray-tracing in your Unity project with just a few clicks.

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Unreal Engine 5 FPS: Create A Zombie Horde Shooter

Awesome Tuts

In this tutorial you’ll create a zombie horde shooter game with Unreal Engine 5 using blueprints. The game is simple but is packed with tons of behind the scenes features that will allow you to understand the “why” behind the “how” a game is created in Unreal Engine 5. Download The Assets.

FPS 52
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Schedule for GodotCon 2019 in Pozna?

Mircosoft Game Dev

Thanks again to the organizers of the Game Industry Conference for hosting us as a pre-GIC event, as well as hosting the Godot Sprint on 14 & 15 Oct at the same venue, where engine contributors will meet to work together, discuss the roadmap for 4.0 Talk: Creating open games together with Godot | Nathan Lovato ( NathanLovato ).

Demo 52