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Meta is looking to casuals to lift the metaverse’s fortunes

Game Daily

Meta this week unveiled its next virtual reality hardware iteration, Quest 3. Speaking at Gamesbeat Summit , Meta’s Tim Lion (head of gaming marketing, global brand & programs) shared a research paper created alongside Newzoo. It comes with newly designed controllers. All this despite massive investment.

Mobile 98
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Zuckerberg’s AR Quest 3 has a positive vibe

Game Daily

Like many companies, Meta isn’t throwing the “metaverse” word around with quite the same enthusiasm as a few years back, but the company’s recent Connect presentation shows that it’s still very much in the game. Weighing in at 515 grams, it has 40 percent slimmer optics, compared with Quest 2.

Retail 98
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Apple Vision Pro – first and best reactions

Game Daily

“Apple has clearly solved a bunch of big hardware interaction problems with VR headsets, mostly by out-engineering and out-spending everyone else that’s tried. That puts it in the same category as Microsoft’s Hololens 2, which launched for developers at $3,500 in 2019, or the Magic Leap 2, which launched for $3,299 last year.”

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What is slowing Virtual Reality?

Rampant Games

With the Quest 2 being sold for less than the price of a console, cost isn’t universally a prohibiting factor. Of course, the Quest 2 comes with some strings attached, but the low cost of entry and its reduced friction (more on that in a bit) are primary reasons that it is dominating the VR space. The lenses are better.

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What is Valve’s strategy?

Deconstructor of Fun

That is why on the hardware front, several ongoing innovation trends aim to turn consoles more mobile-like: For example, the shift towards cloud gaming aims to remove the high entry price and provide a gaming experience agnostic to any hardware.

Mobile 52
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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

Mid-core games tend to focus on deeper meta-games that offer good long-term monetization. 2 Dominated by Chinese publishers. The original Tier 3 player base has now better hardware and is at risk, in theory, to move to higher production value games. FPS/3PS grew by 30% and became half a billion-dollar sub-genre in 2021.