Remove Lightmap Remove Polygon Remove Scripting Remove Tile
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. Auto-tiling in tile maps. For low-end systems or mobile devices, we provide a more classical lightmapping workflow.

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