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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. We have taken inspiration from the diff UI currently present in Atom, Visual Studio Code and various other popular text editors and IDEs. The integrated script editor in Godot lacks features found in editors like VS Code, Sublime, Emacs, etc.

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

was still far away, so we tasked Joan Fons ( jfons ), as part of the GSoC program, to write a new CPU lightmapper for Godot 3.x. This is particularly useful for files which you intend to process yourself from scripts based on their raw contents (e.g. Back in summer 2019 we already knew Godot 4.0 branch at the begining of this year.

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GSoC 2019 progress report #3

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Visual Script graph unification. Port connection swapping was also added as a minor UX improvement. Work done.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Auto-reload scripts with external editor ( GH-51828 ).

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Auto-reload scripts with external editor ( GH-51828 ).

Mesh 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Auto-reload scripts with external editor ( GH-51828 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

C#: Fix reloading tool scripts in the editor ( GH-52883 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). Core: Fix read/write issues with NaN and INF in VariantParser ( GH-47500 ). Editor: Improve the editor feature profiles UX ( GH-49643 ). Editor: Auto-reload scripts with external editor ( GH-51828 ).

Mesh 52