Remove tags devblog
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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

see Godot's Devblog for a preview of some things to come). See the dedicated devblog for usage examples. RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). Godot contributors released the Godot 3.2 stable branch in January 2020 as a major update to our free and open source game engine. But Godot 4.0

Debug 52
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Dev snapshot: Godot 3.2.2 beta 4

Mircosoft Game Dev

See the dedicated devblog for usage examples. RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). Testing has happened since then both in the master branch and in the pending 3.2 Pull Request, so we're now confident to include it in this beta build for further testing. Fix for the dangling Variant bug.

Beta 52
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Release candidate: Godot 3.2.2 RC 3

Mircosoft Game Dev

See the dedicated devblog for usage examples. RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). Testing has happened since then both in the master branch and in the pending 3.2 Pull Request, so we're now confident to include it in this beta build for further testing. Fix for the dangling Variant bug.

Beta 52
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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

See the dedicated devblog for usage examples. RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). Testing has happened since then both in the master branch and in the pending 3.2 Pull Request, so we're now confident to include it in this beta build for further testing. Fix for the dangling Variant bug.

Beta 52
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Release candidate: Godot 3.2.2 RC 1

Mircosoft Game Dev

See the dedicated devblog for usage examples. RichTextLabel: Fix alignment bug with [center] and [right] tags ( GH-39164 ). Testing has happened since then both in the master branch and in the pending 3.2 Pull Request, so we're now confident to include it in this beta build for further testing. Fix for the dangling Variant bug.

Beta 52