Remove the-one-thing-that-can-sink-sales-for-board-games
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The One Thing That Can Sink Sales for Board Games

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. This week, I posted A Crash Course on Selling Board Games , which is my way of helping demystify that which terrifies many first-time game developers. Selling can be scary. Click here.

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3 More Rude Awakenings I Had Starting a Board Game Business

Brand Game Development

I’ve written before about some of the rude awakenings I experienced when starting a board game business. It’s my hope that by spelling out the specific things that happened to me, I can prevent you from being surprised and disappointed by some of the harsh realities of game development.

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A Crash Course on Board Game Fulfillment

Brand Game Development

Fulfillment is more complex than people give it credit for, and you can see the painful impacts of this. Fulfillment is more complex than people give it credit for, and you can see the painful impacts of this. The silver lining here being that if you fulfill on time, you will impress your backers and they will remember you.

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5 Things I Wish I Knew About Law & Tax Before Kickstarting My Board Game

Brand Game Development

Few things are more confusing than taxes and laws. Instead of leaving you to Google and experiment on your own, I’ll share a few experiences I’ve had. Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators.

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Marvel Snap - The Definitive Deconstruction

Deconstructor of Fun

In January on 2019, Hearthstone and Blizzard veterans Ben Brode and Hamilton Chu announced that Net Ease had invested whopping $30M into their newly founded studio. Fastforward to September of 2022 and the game, Marvel Snap, is finally out globally after a considerable amount of time in soft launch. the TikTok company.

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God of War Ragnarok: A Place Where Your Father Loves You!

The Bottom Feeder

How can I resist breaking down the story of God of War Ragnarok? GoWR from here on.) It's the biggest example of video game storytelling in quite some time. As I said in my last GoWR piece (which got quite a lot of reads), it's kind of futile to critique big AAA games. Everyone has moved on. This can even sell!

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Brawl Stars, to the moon!

Deconstructor of Fun

Guest post by Kenneth Landen , Director of Product at Hit Factor Executive Summary In the ever-evolving landscape of mobile gaming, Supercell's Brawl Stars has undergone a remarkable resurgence, transforming challenges into triumphs. WTF is going on? It is my belief that we are starting to see that effort bear fruit.