Remove topics retro
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The Invincible by Starward Industries: A stellar fusion of sci-fi literature and gaming greatness

PreMortem.Games

The topics discussed are entwined with the problems of today’s world. ” The team received a lot of praise for the incredible retro-futuristic visual style of the game. We emphasize it in our claim: Not everything everywhere is for us, which came directly from the book.

Games 104
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How VR changes how games are played

Rampant Games

I’m still retro-gaming regularly and I am really looking forward to the PC release of Persona 5 next month. The somewhat more sensationally-titled video “How Virtual Reality is Changing Gaming Forever” by Virtual Insider also touches on the topic of the intensity of the VR experience. It’s how I roll, now.

Games 52
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2018 Goals

Grumpy Gamer

Also, when most people ask me to talk, it usually about Monkey Island or some retro topic. So my 2018 goal is to give a talk about a non-monkey-island-point-and-click topic. It would depress me greatly if that was actually the truth. I have a talk in my head called "10 things I don't know."

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Games Industry Events in the UK and Europe 2023

OPM Jobs

Jump to: January February March April May June July August September October November December January 2024 events and dates TBC Mobidictum Network 13th – 14th | Istanbul, Turkey A smaller-scale games industry event for up to 300 attendees, Mobidictum covers many topics across a full itinerary of speakers with plenty of networking.

Games 96
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Catching up with the Game Industry with Brian Canary

Game Dev Unchained

” I pointed out that Nintendo’s reticence to fully leverage its extensive back catalog in the face of a booming market for retro games may be a missed opportunity. A major topic that permeated the discussion was the advent of AI and its potential to revolutionize content creation.

AI 52
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We Released Queen's Wish 2: The Tormentor!

The Bottom Feeder

Our retro, text-heavy games don't sell massive piles, which is fine, Sadly, though, these days it's pretty much impossible for us to get media attention. Honestly, when the series is done, I'll probably wish I'd been more bloody-minded and less cowardly about how I touched the topic. It Won't Be a Hit We'll never write a hit.

Writing 52
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Picking Apart Baldur's Gate 3, Part 1 (The Story)

The Bottom Feeder

Of course, this is a legitimate way to tell a story in a retro, turn-based RPG. You won't hear his opinion on the topic when he's 35. But back to the topic at hand. Lots of words. Walls of words. All my games do this. For a lot of people, reading is fun. That 25 year old who is laughing at unions for fellow creators?

Writing 96