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SheepIT - free render farm for Blender

DameDev.tv

SheepIT is a free Blender render farm that I've wanted to test for quite some time. The basic idea is very simple: you help in the rendering of other's people projects, and in exchange, other people help you to render. SheepIT is "a free distributed render farm for Blender" Let's break it down.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

The adorable characters, detailed worldbuilding, and an animation style that is both refreshing and polished made it easy for players to immerse themselves in the world of Cookie Run and hard to leave. For a 2D game, animated cinematics can significantly help with storytelling in the main campaign.

Baking 52
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Animation: Fix AnimationNode has_filter not being called in scripts ( GH-64560 ). Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ) [regression fix]. Animation: Fix crash when playing SceneTreeTween right after finishing ( GH-65896 ). Rendering: Fix skeleton 2D stale bounding rect ( GH-63071 ).

Baking 52
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Maintenance release: Godot 3.5.1

Mircosoft Game Dev

Animation: Fix AnimationNode has_filter not being called in scripts ( GH-64560 ). Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ) [regression fix]. Animation: Fix crash when playing SceneTreeTween right after finishing ( GH-65896 ). Rendering: Fix skeleton 2D stale bounding rect ( GH-63071 ).

Baking 40
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Release candidate: Godot 3.5.1 RC 2

Mircosoft Game Dev

Animation: Fix AnimationNode has_filter not being called in scripts ( GH-64560 ). Animation: Fix potential bug with node rename in BlendTree editor ( GH-65651 ). Animation: Fix crash when playing SceneTreeTween right after finishing ( GH-65896 ). Rendering: Fix skeleton 2D stale bounding rect ( GH-63071 ).

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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

rendering may be slower for a second or two, but the slowdown will not be nearly as bad as the typical hiccup caused by classic synchronous compilation. The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. and backported to 3.5.

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Release candidate: Godot 3.5 RC 7

Mircosoft Game Dev

rendering may be slower for a second or two, but the slowdown will not be nearly as bad as the typical hiccup caused by classic synchronous compilation. The new NavigationServer adds support for obstacle avoidance using the RVO2 library, and navigation meshes can now be baked at runtime. and backported to 3.5.

Render 52