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Top Unreal Game Development Companies in 2024

Logic Simplified

Looking for a Real Unreal Game Development Company? The potential for building epic games on Unreal by game app developers and creators across industries has increased. The potential for building epic games on Unreal by game app developers and creators across industries has increased.

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How Mobile Game Developers Are Using In-Game Collaboration Events to Boost Player Retention

Game Refinery

Promotional collaboration events popularity across US, China and Japan (source: GameRefinery SaaS platform). Promotional collaboration events in the top 10% (Revenue) of China midcore games (source: GameRefinery SaaS platform). The best in-game collaboration events are often mutually beneficial.

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Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith

PreMortem.Games

Let’s find out how KAYAC approaches development of Hypercasual games in 2024; what their expectations from the market are; which best practices for game development they can point out; and what tips for adapting games for the Western region they have to offer.

Games 104
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Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

It is also used for console and PC games, as well as in the metaverse, such as reality shows and simulating megacities. Unity is used for use cases beyond games, and these new use cases may not run on traditional game platforms, so being able to build for a wide variety of platforms is critical.

Build 60
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M&A Master Class: Chris Petrovic Teaches Acquiring Great Gaming Companies

Deconstructor of Fun

As the current Chief Business Officer and Board Member at FunPlus , an independent game developer and publisher, Chris has traversed through a myriad of remarkable roles. To make sure you don't miss out on all the valuable insights and juicy bits, I recommend listening to the full podcast episode on your platform of choice.

Games 52
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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

“Sadly, the reality of the business showed me that the type of games that pay the rent weren’t the type of experiences I wanted to create”, he says. After a five-year hiatus from game development, he returned as a solo developer to create his debut game Repunk. Almar is considering an Itch release as well.

Dev 156
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Google x Deconstructor of Fun Istanbul Event: Highlights and Videos

Deconstructor of Fun

Understanding players and marketability have also become more important, leading to larger companies increasingly building content fortresses – in which they acquire a user and move them between games in their portfolio. Game-makers will partner on more IP collaborations, push into alternative payment systems, and make more sequels(!)

Mobile 52