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Midia Research: Video games to pass $300bn revenue, 3.8 billion players by 2030

billion active players by 2030. Sign up for the GI Daily here to get the biggest news straight to your inbox The video games industry is expected to reach global annual revenues of over $300 billion and a worldwide audience of 3.8 Read more

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UK Games Fund to receive £5m increase

Overall, £77 million in new funding was announced for the creative industries, with the plan being to grow the sector by £50 billion by 2030, creating one million jobs. The UK Games Fund, which targets early-stage studios and was introduced in 2015, will see a £5 million increase, growing to £13.4 Read more

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Casino Game Development Cost

Juego Studio

CAGR between 2023 to 2030. The cost of developing casino games or any type of video game varies from one project to another. The global online gambling market was valued at USD 63.53 billion as of 2022. It is expected to grow at the rate of 11.7%

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Analysis • Saudi Arabia spends big on gaming with acquisition of Scopely


billion by 2030. The PIF has so far deployed about half of the $38 billion it earmarked for interactive entertainment, leaving it plenty of runway. Niko Partners calls Saudi Arabia “the gaming powerhouse of the region”, and the Boston Consulting Group forecasts the country’s gaming market to total $6.8

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DIY desserts and tie dye shirts – Mobile games inspired by social media (part 2)


For example, the DIY home improvement retail market was valued at $848.20B in 2021 and is expected to grow at a compound annual growth rate of 4.73% from 2022 to 2030. This is part 2, check out the first part here Do It Yourself (DIY) To provide some perspective on how large this trend is, let’s quote a few numbers.

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App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games?

Deconstructor of Fun

Memento Mori : Japan’s Last Mobile Game Hit Made US$34 Million In 24 Days InvestGame : From Q1 to Q3 gaming deals hit $37bn Asia’s gamers will exceed a billion by 2026 | Niko Partners Mobile gaming predicted to have the largest compound growth in 2023-2030 with a CAGR of 16.8 percent Subscription-based gaming to reach $24.1

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The Beginners Guide to Animation Rigging

Game Designing

In the future, the Bureau of Labor Statistics reports that the field of special effects artists and animators is expected to grow by up to 16% from 2020 to 2030, much faster than other industries. In terms of job prospects riggers are already in high demand. This means there will be a lot of work for talented riggers for a long time to come.

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